Thursday, October 23, 2014

RONIN: Wandering mutant warriors


 

 

 

Rethinking rules: NUMENERA?

I've been wanting to update this setting more often, which got me thinking that I could switch to a different ruleset as well. Since it's inception, I was going off Mike Davidson's awesome riff of Swords and Wizardry called Ruins and Ronin. R&R is great because it has the old school feel and simplicity with just enough theme to point you in a certain aesthetic direction.

But I can't deny the appeal of something wholly different like Numenera, which already has the barbaric/post-civilization thing going for it. It also already has rules for ancient tech and such.


Maybe it's just that Numenera is just so damn beautiful--the artwork is amazing. I can easily see Ketoru as an Eastern version of the game. The art is subjective though, and I've already built up a cache of images for Keturo on Pintrest.

Still mulling this over, as I don't want to delve too deeply into rethinking this at the moment, but it's sort of fun to imagine.

More later.